Chicano Girl

Chicano Girl

  • release platform: C64
  • format: multicolor bitmap
  • background : medium grey
  • colors : 4
  • reference : a tattoo sketch from the internet
  • program used : Timanthes
  • released : #4 at Syntax 2018, oldschool gfx compo

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Syntax 2018 results

The party is over and there were a few really good entries in the graphics competition, which was – in my opinion – the strongest competition at the party. With numerous entries from all over the world. It must have been a pleasure to watch all of them live on the big screen. Nexus took first place in the newschool gfx compo with a stunning picture, well worth it. Too bad, it seemed a little out of competition, since in my opinion, it played in a league way above the rest of the entries. Not so the oldschool gfx compo. Duce, Railslave, Lobo, Jok, cTrix all had entries in the competition, featuring a whopping 18 entries in total. And one of them was mine, Chicano Girl. To my surprise, i reached 4th place, which i see as a huge compliment and a motivation to involve myself in future project. Thanks for your votes. Onslaught in total had seven entries all over the board, the biggest one being the new issue of Vandalism News. Unimaginable six disk sides filled with content. I bow to everyone involved for that archievement. insane. I need to read it all soon. My entry will be uploaded in the next days to this website, of course.

Syntax 2018 is coming

I cannot believe that I am going to participate in another competition again. After all those months. Last year, I remember, I did something for the PICO 8 and it went to Nordlicht to compete there. It feels like an eternity. Somehow during this year, I decided, I had to release at least something once a year for the time that I feel this disillusioned from the demoscene. Just to keep my release streak from breaking. I do not release this because I am feeling motivated to be part of a competition. No. Not even because I want to be an active part of the demosce again. I did finish this graphics, just because of the urge to keep the streak alive and to be part of the Onslaught Team, which I hold highly for understanding. You can consider this, one for the team, for their party in Australia. Maybe, maybe I feel motivated some day to do stuff for the two Australian parties, Flashback and Syntax. We’ll see about that. What you can be sure of is, that I will not do any Continue reading

Some thoughts on 2015

A considerable amount of moments I have looked at my release list of 2015 and the year itself and thought that this has not been a busy year for me, especially regarding C64 pixel graphics. Compared to earlier years I have done way less. and I thought, I had done way less than I wanted to do this year. But it seems that I never got around to doing it. So i felt bad. I felt lazy. I felt like not supporting my dear scene friends in Onslaught enough to present them releases and show that I am still passionate about C64 and all we do together. And to an extend I still feel like that today. But…
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