The party is over and there were a few really good entries in the graphics competition, which was – in my opinion – the strongest competition at the party. With numerous entries from all over the world. It must have been a pleasure to watch all of them live on the big screen. Nexus took first place in the newschool gfx compo with a stunning picture, well worth it. Too bad, it seemed a little out of competition, since in my opinion, it played in a league way above the rest of the entries. Not so the oldschool gfx compo. Duce, Railslave, Lobo, Jok, cTrix all had entries in the competition, featuring a whopping 18 entries in total. And one of them was mine, Chicano Girl. To my surprise, i reached 4th place, which i see as a huge compliment and a motivation to involve myself in future project. Thanks for your votes. Onslaught in total had seven entries all over the board, the biggest one being the new issue of Vandalism News. Unimaginable six disk sides filled with content. I bow to everyone involved for that archievement. insane. I need to read it all soon. My entry will be uploaded in the next days to this website, of course.
I cannot believe that I am going to participate in another competition again. After all those months. Last year, I remember, I did something for the PICO 8 and it went to Nordlicht to compete there. It feels like an eternity. Somehow during this year, I decided, I had to release at least something once a year for the time that I feel this disillusioned from the demoscene. Just to keep my release streak from breaking. I do not release this because I am feeling motivated to be part of a competition. No. Not even because I want to be an active part of the demosce again. I did finish this graphics, just because of the urge to keep the streak alive and to be part of the Onslaught Team, which I hold highly for understanding. You can consider this, one for the team, for their party in Australia. Maybe, maybe I feel motivated some day to do stuff for the two Australian parties, Flashback and Syntax. We’ll see about that. What you can be sure of is, that I will not do any Continue reading
The party is over for about a week now and as you might have recognized, I already have put up most of my participations. But I wanted to share a little more with you, especially the feeling that, after a long time not being at any party, I had a great time there and felt welcome by everyone I met. Especially I want to give a shoutout to streettuff, my dear TRSi buddy, whom I met again after three years. It was a pleasure to spend some time with you there! Of course I had some entries prepared and here are the complete results now:
Today, i finally found some motivation to try out the drawing tablet that my dear friend Virgill lent me a few weeks ago to try. And it feels kind of natural to work with it. I still have to get used to it, but one thing I recognized quite fast. It does work better with my injury than working with mouse. At least that is how it feels now after two hours of testing. If this trend will continue, I may find my interest in demoscene again. Just yesterday I felt that frustration I was talking about last year quite intensely again, but it may have moved to music for most of it. I can’t promise nothing, but I feel like I want to do something creative again, even if it is just pixelling.
I can not believe that already a few months have passed in which I did not touch any music or pixel related software or even follow the things happening in the demoscene. i did a few smaller updates on ArtCity, because I have to, but not in a rush, like in the days before, when the parties where over and the graphics were online only a few days later. My music has been on a standstill and so has my pixelling for months now and guess what, I am not unhappy with it. Actually it feels good not to have those frustrating moments and things happening, but spend time doing stuff that does make me happy. Like writing. I have used the time to go back to my book, which is still unfinished, and do a general review of what I already have written. I did some reworking here and there and even wrote more pages after that. It feels good to do things just for me. I probably will continue that until the end of the year, so do not expect anything of me until 2017. Although I know Continue reading
Just to let you know, I am pausing all my demoscene activity for a while. The reason for that is that I do not feel motivated anymore after how the year started. I was full of motivation back then, that emerged at the end of last year. I even planned to release a track every month and some gfx aswell, but those thoughts went away pretty fast. Of couse there is a reason for that, but I’d rather not write about all that here, because I guess there are not that many people who ask for it outside my friends, who know already.
What is rather unfortunate is, that Nordlicht demoparty is up in 1,5 months and I planned to go there, since I couldn’t be there last year. I registered the day it was possible and planned to bring a bunch of releases, but now I do not even care about going. If that doesn’t change, I will miss the opportunity again, to meet some awesome demosceners for the first time, like Elko or Slator and of course miss out on meeting all the other important-to-me ones too. You know who you are!
I guess we’ll see, how everything works out, but at the moment, I am hitting the Pause-Button on demoscene activity.
The End of the World 2016 party in Finland is over. And yes, it look slike we’re still alive. What a shame. Anyway, lets sum up the party results, shall wel. Judging from the amount of releases, it was a rather small party. More like a meeting or something like that, but I wanted to get stuff out, so I entered two competitions remotely. First was the music competition with my track Into the Abyss. A tribute to Uriah Heep. There were five entries in the competition and mine placed 5th. Well, Last place two times in a row. That must be a record somewhere :). The other competition I took part in was the combined graphics competition. Two entries in total. I handed in a C64 entry called Legion II, which was selected 1st place and therefor winner of the competition. Well, that Continue reading
I must admit, I haven’t followed this small demoparty in Finland closely the last years, but it looks like it is becoming a pretty regular thing. So I thought, why not support it with a bunch of releases. And that is what I did. First thing: I entered my song Into the Abyss (A tribute to Uriah Heep) to the combined music competition. This is a song I had almost finished for a longer time, but was struggling with a few small things. So I never got around finishing it until I decided to just do it, early this year. My plan was to create something in the spirit of my track Tribute to Strontium 90 but with some respectful nods to the oldschool and newschool demoscene. And I think, it will work just fine. The second thing I decided to enter into the party competition is my Continue reading